tag:blogger.com,1999:blog-60285114396181446522024-02-19T03:56:35.945-08:00SNK Vs. Capcom CFC2 English (Card Fighters' Clash 2 Translation)A log of the translation from "SNK Vs. Capcom Card Fighters' Clash 2 Expand Edition"<br>to "SNK Vs. Capcom Card Fighters' Clash 2 English Edition"<br>for the Neo Geo Pocket Color.Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.comBlogger30125tag:blogger.com,1999:blog-6028511439618144652.post-41709113708497922042017-01-25T12:09:00.003-08:002021-10-05T08:47:37.962-07:00SNK vs. Capcom: Cardfighters 2 English Edition Patch 1-25-17<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWNl-Dtz7RgAJ0kccN-t3fmICs93HxVfqDgd8w5-z8ManW6rP52Lc8ndceLb0MTvNmzprA-k73ePnMiuJ-wWcTS4YAWwiY2IsESxNwEh87ipRRzXGJEq8UDp1yfiLIYiKplI6Ehq_DgPJl/s1600/Cardfighters2English+Game+Pie+Advance.jpeg" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" height="240" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiWNl-Dtz7RgAJ0kccN-t3fmICs93HxVfqDgd8w5-z8ManW6rP52Lc8ndceLb0MTvNmzprA-k73ePnMiuJ-wWcTS4YAWwiY2IsESxNwEh87ipRRzXGJEq8UDp1yfiLIYiKplI6Ehq_DgPJl/s320/Cardfighters2English+Game+Pie+Advance.jpeg" width="320" /></a></div>
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I really don't feel like I have time for a proper post here. I'll put that on my todo list.<br />
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We've been working hard on the Game Pie Advance (GPA) project (among other things). Please check that out at <a href="http://gamepieadvance.com/">http://gamepieadvance.com/</a>. An example GPA unit running CFC2English is shown to the right.<br />
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It's a Raspberry Pi emulation system that fits inside of a GBA shell.<br />
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In some other testing, I realized that I had been supplying a wrong mismatch of patched Cardfighter 2 data. I hope that I've fixed it. If you look at the links to the right, you should be able to <a href="https://drive.google.com/file/d/0B3u1iTJauWTnVVNMVU45V1NlRzQ/view?usp=sharing&resourcekey=0-ia_-xf1hvNDeTlNFPx7F3g" target="_blank">Download CFC2English 1-25-2017</a>.<br />
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This new patch incorporates raohmaru's work with the proper (previous) CFC2English release. Also see the <a href="http://forum.freeplaytech.com/thread-5-page-5.html" target="_blank">forum thread about this</a>.Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com6tag:blogger.com,1999:blog-6028511439618144652.post-56027686098738417042014-03-26T17:46:00.002-07:002014-03-26T17:47:20.388-07:00CFC2Português (Cardfighters Clash 2 in Portuguese)<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzeVCvdeGPrH6ZO3NMFf4d35CJ_UV13h6GuQKBPcvohhwbEq2lJP_KPfXJYL0EmUKxEdoQarKVusVQIyFeUx1sY-qw7EtgoB7MUKN9573qcTQzqHwcy12KLspZSU7tiQqez3i2Fsn9MLfW/s3200/%5BNGP%5D+SNK+Vs.+Capcom+-+Card+Fighters+Clash+2+-+Expand+Edition+-+Maggot+-+2.png" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhzeVCvdeGPrH6ZO3NMFf4d35CJ_UV13h6GuQKBPcvohhwbEq2lJP_KPfXJYL0EmUKxEdoQarKVusVQIyFeUx1sY-qw7EtgoB7MUKN9573qcTQzqHwcy12KLspZSU7tiQqez3i2Fsn9MLfW/s3200/%5BNGP%5D+SNK+Vs.+Capcom+-+Card+Fighters+Clash+2+-+Expand+Edition+-+Maggot+-+2.png" /></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHriBtEltEZLsLdOyqD5VnJp3voMGge7MObk5OzcsLPN8LpXI9EQqSKJ57dAEncWscLfENAhT4iptxcUek1Hiw3T57D3RXzoa1V0o-bm5jfCrSWSBSRrb0vKqUYk5b33ZRoldJSGzMAsLV/s3200/%5BNGP%5D+SNK+Vs.+Capcom+-+Card+Fighters+Clash+2+-+Expand+Edition+-+Maggot+-+3.png" imageanchor="1" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhHriBtEltEZLsLdOyqD5VnJp3voMGge7MObk5OzcsLPN8LpXI9EQqSKJ57dAEncWscLfENAhT4iptxcUek1Hiw3T57D3RXzoa1V0o-bm5jfCrSWSBSRrb0vKqUYk5b33ZRoldJSGzMAsLV/s3200/%5BNGP%5D+SNK+Vs.+Capcom+-+Card+Fighters+Clash+2+-+Expand+Edition+-+Maggot+-+3.png" /></a>
I've done you guys a disservice by not posting about this sooner. In fact, I knew about this translation effort years ago, but I actually didn't know it was released to the public until today.<br />
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In 2010 and 2011, I helped a guy known as Maggot translate CFC2 to Portuguese. Recently, I have been in contact with someone wanting to translate CFC2 to French. This process reminded me to get in touch with Maggot, and he showed me where CFC2Portuguese has been all this time.<br />
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<a href="http://www.romhackers.org/modules/PDdownloads/singlefile.php?cid=34&lid=964">http://www.romhackers.org/modules/PDdownloads/singlefile.php?cid=34&lid=964</a><br />
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Maggot describes PO.B.R.E., the website that hosts his translation, "something like a Brazilian equivalent of romhacking.net."<br />
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So, there you have it. You could have been playing CFC2 in Português for the past 3 years. Now you know.Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com0tag:blogger.com,1999:blog-6028511439618144652.post-29587682885923333102013-11-18T07:55:00.000-08:002013-11-18T08:08:24.348-08:00New Cardfighters Clash 2 English Patch!<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVPFU1AaVOdSWQIn8__sf68rpEQxl1Xu6kDEN1t4RPUByrG2qqOqGO8KVfEdFXrLfvzXnOg50do2GJmGS4uxqCQXmv9sy8fKBiABfNNezZRPfYKE7NP900w3HQ5fy4i-rBu7yPc3zxz8rM/s1600/svc2t.png" style="clear: right; float: right; margin-bottom: 1em; margin-left: 1em;" target="_blank"><img alt="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVPFU1AaVOdSWQIn8__sf68rpEQxl1Xu6kDEN1t4RPUByrG2qqOqGO8KVfEdFXrLfvzXnOg50do2GJmGS4uxqCQXmv9sy8fKBiABfNNezZRPfYKE7NP900w3HQ5fy4i-rBu7yPc3zxz8rM/s1600/svc2t.png" border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiVPFU1AaVOdSWQIn8__sf68rpEQxl1Xu6kDEN1t4RPUByrG2qqOqGO8KVfEdFXrLfvzXnOg50do2GJmGS4uxqCQXmv9sy8fKBiABfNNezZRPfYKE7NP900w3HQ5fy4i-rBu7yPc3zxz8rM/s320/svc2t.png" width="68" /></a>
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmp-DUVM-HwcffVG2z0BLhIQ19M7Rcl6Amucv1Fse3TTSVJW4DjiKmdsdAONBnI2Vxa4HQ-OAgCy6-IuvLKYiKV2MoON-DpOJ4tqPSyhaMXT8Jcf9u0npRHlkhhWANltNcUI0FLD58NhP9/s1600/j9smkp.png" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjmp-DUVM-HwcffVG2z0BLhIQ19M7Rcl6Amucv1Fse3TTSVJW4DjiKmdsdAONBnI2Vxa4HQ-OAgCy6-IuvLKYiKV2MoON-DpOJ4tqPSyhaMXT8Jcf9u0npRHlkhhWANltNcUI0FLD58NhP9/s1600/j9smkp.png" /></a><br />
Member <b><i>raohmaru</i></b> over at the <a href="http://forum.freeplaytech.com/">Freeplay Tech. Forum</a> has posted a new patch for CFC2English. Here's a little excerpt from his post about the patch.
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The texts of the abilities of all cards were fixed, now they say more accurately what the effect does.
Also, I've aligned the items in the Dictionary menu, and rewritten certain rules to correct mistakes and make them more understandable (e.g., you can only backup once per turn, whereas current rules says twice).</blockquote>
You can find the patch file and some discussion over here: <a href="http://forum.freeplaytech.com/thread-5-post-2286.html#pid2286">http://forum.freeplaytech.com/thread-5-post-2286.html#pid2286</a><br />
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Quickly, in other news, the NGPC flash cart development kits have been doing well. If you're interested, check out <a href="http://www.flashmasta.com/">www.FlashMasta.com</a> and contact me through that site.Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com1tag:blogger.com,1999:blog-6028511439618144652.post-46917902407586604512012-02-16T14:49:00.001-08:002012-02-16T14:56:33.664-08:00New Forum, New NGPC Flash Cart<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0RZmXWbNmY9XMGfBVFqIv-wBYOgHS6-3lJAdM7DtPwgnW2VwK___unho6qH-KyQIiral49dM0oT2CmEpsXsbTJ9EpY2YA4SjXW496WQ4JHMJUCvBoccusoHsPFN4vQPYWouK9wgRFBoQP/s1600/Linkmasta+Flashmasta+Bundle+2-15-12.JPG"><img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;width: 320px; height: 211px;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEi0RZmXWbNmY9XMGfBVFqIv-wBYOgHS6-3lJAdM7DtPwgnW2VwK___unho6qH-KyQIiral49dM0oT2CmEpsXsbTJ9EpY2YA4SjXW496WQ4JHMJUCvBoccusoHsPFN4vQPYWouK9wgRFBoQP/s320/Linkmasta+Flashmasta+Bundle+2-15-12.JPG" border="0" alt=""id="BLOGGER_PHOTO_ID_5709870568555193106" /></a><br />If you guys are looking for a place to chat about Cardfighters Clash 2, you should check out this new <a href="http://forum.freeplaytech.com/">Neo Geo Pocket forum</a>. When you go there, under Neo Geo Pocket Translations, you'll find discussion of the Cardfighters Clash 2 project.<br /><br />In addition, the forum is open to pretty much anything NGPC related. If you're looking to interact with other NGPC guys, check it out.<br /><br />One thing being discussed there is this Flashmasta/Linkmasta that's been in production. The picture shown here is taken from the most recent post at the <a href="http://ngpc.freeplaytech.com/">Neo Geo Pocket flash cart</a> website.<br /><br />If you're looking to play Card Fighters Clash 2 in English on the actual hardware, you'll want the <a href="http://ngpc.freeplaytech.com/purchase/">Flashmasta and Linkmasta</a>.Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com0tag:blogger.com,1999:blog-6028511439618144652.post-3905480571940043432011-04-25T09:50:00.000-07:002011-04-25T10:01:41.385-07:00Neo Pocket USB Linkmasta and Other DevelopmentsThere have been some developments in the Neo Geo Pocket community lately. These aren't directly related to Card Fighters' Clash 2, but you can make a connection as to how they may go together.<br /><br /><center><iframe title="YouTube video player" width="560" height="349" src="http://www.youtube.com/embed/M8VS1bsmNQA?rel=0" frameborder="0" allowfullscreen></iframe></center><br />First of all, as you may see from the video, there is a new USB Linker in the works. This will allow people that have the old Bung carts to use them on their modern computers (without needing a parallel port). It can also interface with official game carts to do things like backup and restore savegame data. If you're interested in this, there's <a href="http://www.neo-geo.com/forums/showthread.php?t=224139">a discussion about it over at the Neo-Geo.com forum</a>.<br /><br />There is also a related project to create a new Neo Geo Pocket flash cart. You can find a bit more about that on <a href="http://www.digital-circuitry.com/Projects_NGPC.htm">Gerry's Neo Geo Pocket project page</a>.<br /><br />Finally, if you want to follow some of this progress, check out the developments like <a href="http://ngpc.freeplaytech.com/category/flash-cart/">Neo Geo Pocket Flash Cart</a> and <a href="http://ngpc.freeplaytech.com/category/usb-linker/">Neo Geo Pocket USB Linker</a> at <a href="http://ngpc.freeplaytech.com/">Neo Geo Pocket Developments</a>.Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com2tag:blogger.com,1999:blog-6028511439618144652.post-44289562778874963362011-02-26T11:40:00.001-08:002011-02-26T11:49:34.469-08:00Back In The Game: Card Fighters Project<a href="http://www.cardfighterproject.com/"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;width: 500px;" src="http://www.cardfighterproject.com/banner.png" border="0" alt="" /></a><br />Some of you guys might remember the <a href="http://www.cardfighterproject.com/">Card Fighters Project</a> (or simply <a href="http://www.cardfighterproject.com/">cardfighterproject.com</a>), but it may be new to others. Basically, Tehcno created a way for everyone to play Card Fighters' Clash (1, 2, and DS) in real life. He painstakingly created graphics for each and every card in the series in a way that you can print them to have your own physical set of cards. It was a great resource, but unfortunately his hosting expired and the domain almost went with it.<br /><br />Well, after a bit of a hiatus, <a href="http://www.cardfighterproject.com/">http://www.cardfighterproject.com/</a> is back in the game. I think it's a great resource, and I'm glad to have it online again. What are you waiting for? Go buy some color printer cartridges and call your friends for a night of classic NGP gaming without the need for an actual NGP.Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com6tag:blogger.com,1999:blog-6028511439618144652.post-32518869314206507182011-02-18T13:24:00.000-08:002011-02-19T05:47:30.816-08:00It's Been a While, Again!I came by and decided to modernize the look of the site a bit. I hope you like it. I'm not sure it's better, but it's different/new. I added a few things. For example, you can now "Follow" this blog via the widget on the right. As I write this, I have ZERO followers. Maybe you'll be the first.<br /><br />I've got some other NGPC related projects ramping up that I'm excited about. I may start posting about that and some other news soon. For now I really don't have much else to say, but I'll leave you with this...<br /><br />While I was checking things out, I came across this video (among others). I thought you guys might like it. But, beware. <span style="font-weight:bold;">SPOILER ALERT!</span> The video is of YouTuber "YuRickYu" fighting the final battle of the game, and the ending storyline and in-game credits follow. If you don't want to know what happens, don't watch it.<br /><br /><center><iframe title="YouTube video player" width="480" height="390" src="http://www.youtube.com/embed/ieNe2QrzBSk" frameborder="0" allowfullscreen></iframe></center>Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com2tag:blogger.com,1999:blog-6028511439618144652.post-61757822152944883902009-09-04T07:27:00.000-07:002011-02-18T12:13:01.862-08:00K2_VIDEO Unit ExposedMy new best friend, NeoTurfMasta, over at <a href="http://neogeofanclub.com">NeoGeoFanClub.com</a> recently released some pictures of the insides of his K2_VIDEO unit. This machine was used to allow Neo Geo Pocket developers (and perhaps reviewers) to play NGPC games on a TV or video capture device. Here's a direct link to his post about the <a href="http://neogeofanclub.com/?p=246">SNK K2_VIDEO NGP to TV adapter</a>.<br /><br />What's more is that Turfmasta has been using this hardware to create some nice video captures of Neo Geo Pocket Color games. This is excellent, because it gives you an idea of how the stuff runs on actual hardware without having a video taken by a camera of someone playing a NGPC (like I would do). To me, though, it's much more than that. It excites me to know that hardware like this has made its way into the hands of regular (non-SNK) people. I really appreciate that Turfmasta has gone out of his way to share his collection through the pictures and videos that he's providing. I wish more collectors would follow his lead and show us some other cool NGPC development or prototype hardware/software.<br /><br />I'm working with Turfmasta a bit to try to get the BIOS of the K2_VIDEO unit dumped. I don't really know if it will ultimately produce anything amazing, but I fell that it's important to share this sort of thing. If we can get it into the capable hands of people like Judge and Flubba, perhaps they can find some hidden gems in there. Otherwise, I still feel that it's important to archive such things for historical and nostalgia purposes.<br /><br /><center><iframe title="YouTube video player" width="425" height="349" src="http://www.youtube.com/embed/lSjpGRIZ5sw" frameborder="0" allowfullscreen></iframe></center><br />Oh, did you want this post to be CFC2English related? Okay. There's a video clip Turfmasta made by video capturing <a href="http://neogeofanclub.com/?p=268">CFC2English running on his K2_VIDEO unit</a>. Thanks again to the NeoGeoFanClub guys: Turfmasta, NeoBomberman, and rarehero.Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com5tag:blogger.com,1999:blog-6028511439618144652.post-39598211496078771122009-06-16T12:52:00.000-07:002009-06-16T14:26:43.133-07:00GP2X Wiz EmulationThe <a href="http://play-asia-rulez.blogspot.com/search/label/gp2x%20wiz">GP2X Wiz</a> has arrived. You can check out my <a href="http://play-asia-rulez.blogspot.com/2009/05/gp2x-wiz-review-ready-to-rock.html">GP2X Wiz review</a> over at Play-Asia-Rulez if you like. Basically, it's a smaller, lighter, cooler, and faster GP2X.<br /><br /><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/LIkEXiMZvRY&hl=en&fs=1&"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/LIkEXiMZvRY&hl=en&fs=1&" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object></center><br />As you can see, I have been working on bringing the NGPC emulator to the Wiz. The video shows the Neo Geo Pocket Color emulator running on the GP2X Wiz. Of course, I had to play some SNK Vs. Capcom CFC2 on it. I still need to tweak some things (like stretching the screen size), but it really does work well. Check out the Wiz if you're looking for a new toy to run all kinds of emulators and homebrew games.<br /><br />In other NGPC news Thor released a great new homebrew game called <a href="http://pdroms.de/news/18144/">Gears Of Fate</a>. I highly recommend that you try it, and, if you have a way to try it on the actual NGPC, do it. It's an amazing bit of technical achievement. If you can't run it on hardware, try NeoPop or check out this video of <a href="http://www.youtube.com/watch?v=IPSsVoDSG3k">Gears Of Fate on the Neo Geo Pocket Color</a>.Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com5tag:blogger.com,1999:blog-6028511439618144652.post-53451543618289573642009-01-28T11:22:00.000-08:002009-01-28T11:30:40.224-08:00Nice InterviewThis is just a brief note. There hasn't been anything noteworthy going on with the CFC2 translation lately, and I haven't been working on any other interesting projects. Real life is where it's at for the time being, I guess.<br /><br />I did want to mention an article that I just read, though. It's an interview with Clyde Mandelin, AKA Tomato, who did the <a href="http://mother3.fobby.net/">fan translation of Mother 3 (GBA)</a>. In it, he describes some of what goes into a translation, which is just like what I went through with this CFC2 translation. Give it a read. If you're here, I'd assume you'd find it interesting.<br /><br /><a href="http://www.gamasutra.com/view/feature/3891/you_say_tomato_a_pro_on_.php">Gamasutra interview with, Mother 3 translator, Clyde Mandelin</a><br /><br />Here's an excerpt.<br /><blockquote>"There are basically two major parts of a ROM translation, whether it's for the SNES or any other system: the hacking part and the translating part," he explains. "First, the hacker has to locate the game's font and produce what's called a table. Using this, the hacker can then start to locate the text data."<br /><br />"Once it's been found and figured out, the hacker can then dump the Japanese text to a file. The translator then takes this file and translates it. The translator usually just types the translated text using something like Notepad, but for really big projects, the hacker might create a custom program to make it easier on the translator." </blockquote>Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com2tag:blogger.com,1999:blog-6028511439618144652.post-57570403898268065422008-12-11T07:15:00.000-08:002009-01-06T14:16:56.278-08:00Have I Become A Real Blogger? Does Play-Asia Actually Rule?Yeah, yeah, I know. This isn't really CFC2/NGPC related news. I'm not sure it's even news, but I thought that there's a chance that some of you might care.<br /><br /><center><a href="http://play-asia-rulez.blogspot.com/"><img alt='Play-Asia-Rulez' src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiiVmsldo15JnULnbXkm9BUaVelQwQ6EeCcmnvcWxAp2y9O-MURfSquCUOzxMKLfKVAEUPu6gCGFw44IrFHHuEu1EplOR3HsfEU7NcX-20G_lXai8KGEjbGY28Yd_x9kTPynHtrqbSs5H63/s1600-r/par.png" border="0"></a></center><br /><br />Well, there it is. Apparently, <a href="http://play-asia-rulez.blogspot.com/">Play-Asia</a><a href="http://play-asia-rulez.blogspot.com/"> Rulez</a>. It's not so much a statement as it is a link to a new blog that posts about cool games/products (that in general happen to be available for purchase at Play-Asia). You might find tips/tricks, reviews, discussions, etc.<br /><br />The reason that I'm posting about this here (and the reason that it is at all relevant to this blog) is that I am one of the contributors at <a href="http://play-asia-rulez.blogspot.com/">http://play-asia-rulez.blogspot.com/</a>. In fact, I have the distinction of being the author of the first post on the blog which is an article about the game "Delta Warp" for the NGPC. If you care, you can find that <a href="http://play-asia-rulez.blogspot.com/2008/11/delta-warp.html">Delta Warp article here</a>.<br /><br />So, let me know (either as a comment to this post or one of my <a href="http://play-asia-rulez.blogspot.com/">Play Asia</a><a href="http://play-asia-rulez.blogspot.com/"> Rulez</a> posts) what you think about it. If you have any suggestions for future articles, let me know. I'm sure that there will be a Cardfighters post there sometime in the future.Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com0tag:blogger.com,1999:blog-6028511439618144652.post-39286981367832584162008-09-12T06:27:00.000-07:002008-09-12T06:49:50.077-07:00Emulation NewsThis isn't strictly CFC2English-specific, but there is some news about new developments in NGPC emulation that I thought I should mention.<br /><br />First of all, a guy called FluBBa has been working on a new NGPC emulator that runs on the GBA. That's right, Neo Geo Pocket on the GameBoy Advance. My hope is that he will use the same emulation engine and build a version for the Nintendo DS. Based on what I know about the design of his emulator, I think it has a good chance to run near full speed on the DS. FluBBa's site (with downloads of his emulators) can be found at <a href="http://www.ndsretro.com/">http://www.ndsretro.com/</a>.<br /><br /><a onblur="try {parent.deselectBloggerImageGracefully();} catch(e) {}" href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2QgHFrUBcxfl0kG431p7QQrGS-5MCeK8z9EYDA0WCIhgE79C0mgtgbiRYQb9qE699-teu4X0u8oekYGEALzumFSOls4HxSzZm50MC2K8cxSHaNAQT0EspkLWgE3b5ldCpTo5JuVbrlVEl/s1600-h/CFC2_DebugMode_MainMenu.gif"><img style="margin: 0pt 0pt 10px 10px; float: right; cursor: pointer;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2QgHFrUBcxfl0kG431p7QQrGS-5MCeK8z9EYDA0WCIhgE79C0mgtgbiRYQb9qE699-teu4X0u8oekYGEALzumFSOls4HxSzZm50MC2K8cxSHaNAQT0EspkLWgE3b5ldCpTo5JuVbrlVEl/s400/CFC2_DebugMode_MainMenu.gif" alt="" id="BLOGGER_PHOTO_ID_5245128348042247810" border="0" /></a>During development of his emulator, FluBBa noticed that certain games check a (previously thought to be unused) bit in the input status byte. Basically, there's a byte (8 bits) in the NGPC that contains the status of all the inputs. On a normal NGPC, there are 7 inputs (up, down, left, right, A, B, and Option). That leaves one bit unused. It seems that it's not totally unused after all. This bit seems to be the "D" button for debugging. Perhaps it is included as an input on the development hardware.<br /><br />I made a quick hack to RACE! so that I could test this find. I tested it with several games, but I only found 3 that seemed to respond when I hit the "D" button. These games are Card Fighters' Clash, Card Fighters' Clash 2, and Dokodemo Mahjong. So, this news does relate to CFC2English. At the right, you should see a screenshot of CFC2English running the debug menu (which pops up when the "D" button is pressed). <a href="http://www.insertcredit.com/">http://www.insertcredit.com/</a> also has a post about this find which has a link to download screenshots of all 3 games' debug features.<br /><br />Speaking of RACE!, there is a new version of RACE! for the PSP. A guy named Akop (AKA Uberjack) has continued the RACE! project. He is known for porting emulators to the PSP. Here is <a href="http://0xff.akop.org/2008/09/10/race-psp-version-20-released/">his blog post about the release</a>. Here is the <a href="http://psp.akop.org/race">link to download RACE! PSP</a>. This new version has a nicer menu system among other user interface improvements. I don't plan to compete with Uberjack for RACE! updates. My current feeling is that Uberjack's version of RACE! is the official PSP version. If things (like the "D" button) need to be added to RACE!, they should show up in his version. At this time, I don't plan to release new versions of RACE! on my own.Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com8tag:blogger.com,1999:blog-6028511439618144652.post-56420360034383693952008-08-07T06:42:00.000-07:002008-08-07T06:53:57.105-07:00It's Been a WhileWell, it's been a while since the release. I haven't heard much for complaints, which I assume is good. In my experience, if people are quiet that means there's nothing wrong. It could also mean that nobody cares, but in either case I don't have much else to do on the project.<br /><br />I just got word that a guy called "drunkenmaster226" put up a YouTube video of CFC2 English. Thank you for that. It's nice because it shows the "old school style intro" and gives people a nice glimpse of what the game is like. It was obviously taken using an emulator because you can hear the audio slowing down in places, but it's still a nice introduction to the game. You can watch it here, or over at <a href="http://www.youtube.com/watch?v=iMMnVF1OI6A">YouTube</a>.<br /><br /><center><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/iMMnVF1OI6A&hl=en&fs=1"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/iMMnVF1OI6A&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" width="425" height="344"></embed></object></center><br /><br />I'm not sure what else to discuss at this point. The interest seems to have fallen off quite a bit. Though, that's what I expected. I think most people that cared have already downloaded it. If you're enthusiastic about this release, though, maybe you ought to go spread the word around to other sites/forums/etc. where there might be other people that would enjoy it. There are probably a lot of people that played CFC on the NGPC that haven't even looked around for new NGPC news since they stopped playing their. They might not know about CFC2 English, and they might like to know that it's playable on the PSP and Nintendo DS. If they don't care, that's fine, but I assume there are people out there that would care if they knew to care.<br /><br />As always, I enjoy the comments, so if you've got anything to say, leave a message.Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com11tag:blogger.com,1999:blog-6028511439618144652.post-80487276725093594902008-05-04T18:55:00.000-07:002009-03-24T13:32:58.413-07:00Fame, Fortune, and a New ReleaseWell, the day has finally arrived. This project is finally getting the type of mainstream media attention it deserves. With that, I expect we'll be the recipients of all the fame and fortune that come with such attention. I'm pretty sure that from now on, I won't even be able to shop for groceries without being recognized as one of the guys that brought CFC2 for the NGPC to the English-speaking masses. Oh, and the fortune is sure to follow.<br /><br />Of course, I'm talking about the <a href="http://www.gamesetwatch.com/2008/05/quiz_me_qwik_card_fighting_with_flavor.php">recent article posted over at GameSetWatch.com.</a> I was interviewed by Alistair Wallis for a weekly column that he does. Here's an excerpt.<br /><br />"To celebrate what is a pretty mammoth effort, we talked with Flavor about all the goings-on regarding the project, and received some astoundingly in-depth answers about topics such as his Card Fighter’s Clash fandom, why it’s all taken so long, and why the Lost Church is now a Rooster Church."<br /><br />Head over to <a href="http://www.gamesetwatch.com/2008/05/quiz_me_qwik_card_fighting_with_flavor.php">http://www.gamesetwatch.com/2008/05/quiz_me_qwik_card_fighting_with_flavor.php</a> to read the full article.<br /><br />Oh, yeah, there was a third thing in the title, wasn't there. Yeah, there's a new release. The graphical menus have finally been translated. You can find it at the download link listed on the top-right of this blog. I actually already have a couple of bug fixes that need to be applied to the graphics, so there may be a new update to the files in a day or so. I will probably only post an update to this blog entry when I upload the updated version.<br /><br />We love to hear the comments, so if you're playing the translation let us know! Have fun!Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com21tag:blogger.com,1999:blog-6028511439618144652.post-83422228105755001652008-03-19T09:26:00.000-07:002009-03-24T13:34:02.964-07:00The Day Has Finaly Arrived! Game On!This feels like a big relief for me. I hope there aren't much for bug reports. I need to get back to real life for a while. Enough about me, though, let's get to the good news.<br /><br />SNK Vs. Capcom Card Fighters' Clash 2 English Edition is now available for download. It runs on PSP, Nintendo DS, NGPC, GP2X, PC, Mac, and wherever else NGPC ROMs can be played. Without further ado, I present to you the download link for CFC2English.<br /><br />UPDATE: Okay, there was a bug in the CFC2English release. I have now fixed it (I hope). The download link at the top-right of this blog should now contain the proper files. I'm sorry for any confusion.<br /><a href="http://drop.io/cfc2english"></a><br />The CFC2English ZIP file contains an IPS patch. You will need to have the original Japanese ROM file of CFC2 (and some IPS patching software) to apply the patch. FYI, the SHA1 hash of the patched ROM should be 5CF9428A6864802D26F59C2364F476012896628A and the MD5 should be E324C1CEB54080AE5BE1065B91243331.<br /><br />If you want to play it on the Nintendo DS, you will need CFC2English, CFC2EnglishDS, and the original Japanese CFC2 ROM (to apply the IPS patch to).<br /><br />I know that the patching is a bit of a hassle, but that's the way I must do it. I will not release a full ROM. Though, I'm guessing that, by the time most of you read this, someone will have patched the ROM themselves and put it somewhere on the web.<br /><br />Also, I have added the PSP version of the RACE emulator in that file drop. That should allow you PSP users to play any NGPC ROM. If you want to play it on other systems, I suggest looking for NeoPop or whatever other emulator is available for your favorite platform.<br /><br />If you have any problems or questions, please leave a comment.<br /><br />Oh, and if any of you happen to make any videos (like YouTube or whatever) of this stuff running, I'd love to see them.<br /><br />Alright, it's obvious that you already know about this project, but there are others out there that don't. Some of them would love to play this game. If you are a member of any forums, mailing lists, or any other sort of medium that would discuss this sort of thing, please spread the word. I'd prefer that our hard work be appreciated by as many people as possible, so go out and spread the good news.Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com86tag:blogger.com,1999:blog-6028511439618144652.post-37014748811620324342008-03-07T09:19:00.000-08:002008-03-07T10:07:33.303-08:00Testing, Release Imminent (I Hope)There are some technical issues that I need to resolve, and I am waiting for some final files from one person. During this waiting period, testing has begun. I am hoping that the tests will go smooth and by the time I receive the files, CFC2 English will be ready for release. <br /><br />I am planning to release this as an IPS patch which will require that you already have the original CFC2 ROM file. This is the typical approach for releasing translations, but please leave a comment if you have any issues with that or other suggestions.<br /><br />Speaking of ROMs and what's going to happen when this is released, I know that there has been a fair ammount of interest in playing this game on an actual NGPC using a flash cart. Here is my suggestion. Go check out <a href="http://www.tototek.com/">www.tototek.com</a>. They guy that runs the show there has actually (years ago) made his own NGPC flash cart. As far as I understand, he never actually finished the project. He wanted it to be flashable via USB, but it never got that far. They have a forum there where they discuss new product ideas. Perhaps if they knew there was enough interest and that people would buy enough of the flash carts to offset the production costs they would actually sell them. It's just a thought.<br /><br />I must let you know that I have been sidetracked lately with fixing up the PSP version of RACE!. It is now in a state that I think is ready for release. It seems to run all NGPC ROMs just fine, thought it does have a couple graphical and audio glitches with a select few ROMs. Hopefully, sometime in the next few days, I think you might find it in the usual PSP homebrew/emulator places.<br /><br />Here's a little something that I think you might enjoy. I found this nice little CFC2 World Map when looking around the original NeoGeo site. If you click on a location in the picture, it will take you to a (Japanese) description of the location. It's kinda nifty, anyway.<br /><br /><a href="http://www.personal.triticom.com/~erm/www.neogeo.co.jp/svc-2/chara/chara_map.htm"><img style="display:block; margin:0px auto 10px; text-align:center;cursor:pointer; cursor:hand;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhf8AkpcPRLIVviMlo9Rby17NgtlMhg0w_7oMQRvzRsimE37Y-36K1PbFhMFlwYlpr-w2Ldah2s297tW23VXqaXrDvAW57GysI2jKBD1HE4KUHjNbYd-Pcwo_N9YeD7Rq5UzeD7hyphenhyphenPBXcM8/s400/CFC2_World_Map.gif" border="0" alt=""id="BLOGGER_PHOTO_ID_5175057896561977170" /></a><center>CFC2 World Map</center>Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com11tag:blogger.com,1999:blog-6028511439618144652.post-54316098242419871422008-02-12T07:18:00.000-08:002008-02-12T07:41:33.075-08:00New Hardware and EmulationWell, to be blunt, there hasn't been much progress on the translation side of things lately. There really isn't a lot left to do there, but I've been a bit distracted by other things lately. There are some real life situations that are causing my hobby time to get cut down a bit, but that's not the whole story.<br /><br />I have recently acquired two new (to me) consoles. I found a cheap Dreamcast at a local shop, so I hope to get CFC2 running nicely on the DC. I did set up the development environment and build <A href="http://sourceforge.net/projects/koyote-land/">RACE</A> for the Dreamcast. It runs CFC2, but it seems that it doesn't save the save-game progress properly. I'll have to look into that.<br /><br />The other console I picked up, thanks to <A href="http://www.craigslist.org/">Craigslist</A>, is a PSP. I traded some unused stuff for it, and I'm very pleased at how the deal turned out. I set up the psptoolchain and had only some minor issues getting RACE to run on it. You can see a video of it here. It has sound. It's hard to hear, because I didn't turn up the volume until close to the end. I don't know why someone didn't port RACE to the PSP sooner. <br /><CENTER><br /><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dzKDfedIgH9p8INK5XKer1J7RUQjOX1Y3G8V7fDG_TRFxqgW6GFOu-qdCQe3nDseda1bme65PJx1UDgGE9Suw' class='b-hbp-video b-uploaded' frameborder='0'></iframe><BR>CFC2 English Running on PSP</CENTER><br /><br />I know that most of the votes (on the right) have been for Nintendo DS and Neo Geo Pocket Color. First, it will always be made to run on the NGPC, but that will require a NGPC flash cart. The other systems are just icing, but it seems that DS is probablly the most likely to be utilized.Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com16tag:blogger.com,1999:blog-6028511439618144652.post-35441594750014669692008-01-31T07:42:00.000-08:002008-01-31T10:36:07.522-08:00Text Extension SuccessI took a little vacation, so there was a period of inactivity on my part. Though, there was work being done by some of the others, so there has been progress since the last post. The variable-width font output code has been updated and is in the process of being tested. The problem here was that some text at the end of a string would get cut off. I had figured out which circumstances lead to this problem and came up with a workaround, but another coder has taken up the task of actually fixing the problem. He has also created a cool little intro that will be shown when the game starts up.<br /><br />After vacation, I actually got something accomplished. When I announced that we reached the end of the storyline translation, I hadn't realized that this finally pushed us over the edge of available space for text in the game. Well, it filled the current buffer, anyway. I came up with a way to start using another unused area in the game to store the rest of the game text. It seems to work fine, now. It even looks like we will have enough room for the "origin text" to be included in the game. This, of course, is good, but it means more translating.<br /><br />I have yet to decide what we will do with this origin text. My inclination at this point is to leave it out of the initial release and then see if someone wants to volunteer to translate it. Maybe Calden (our current translator) would want to do it, but so far it's not part of what he agreed to help with. If anyone else would like to try translating it, please go ahead and volunteer. Leave a comment and I'll let you know how you can help.<br /><br />So, we're back at it and I feel like we're on the home stretch, now. There isn't much text left to worry about, and there are some bugs to fix up. I'll see if I can get a new video posted sometime soon. (EDIT: Soon = Now See video below)<br /><br /><center><br /><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dx4D_dYr3MAwBtKoUKHIjPAOgwtUN-m9AVxJ2rMsSkXCwjqf03iIi32z7XWmUbf6ROPgOM7rSB7i1iUiKVafg' class='b-hbp-video b-uploaded' frameborder='0'></iframe><br>CFC2 English on Nintendo DS Lite</center>Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com6tag:blogger.com,1999:blog-6028511439618144652.post-21316155614107277222008-01-10T08:05:00.001-08:002008-01-10T08:15:54.194-08:00Premature Party TimeWell, I worked on this for the last two nights. This work, combined with new translations from Calden have brought us to the end of the storyline. There are still about 5-10 storyline strings that we need to go back and fix because of some translation issues. Then, there are some non-storyline strings that are still not done. Of course, there also are some technical issues to work on.<br /><br />It is exciting to finally reach the end of the storyline, though. There are some interesting things in the text, too. I have had to read almost all of the storyline (even parts that may never come up in normal play), but you guys will have the pleasure of "playing" the storyline. It's probably more fun to play it than just read it, but you might miss out on some stuff, I guess.<br /><br />Oh well, it will be revealed in time. For now the news is that the time is nearing, and I'm excited that we have just reached this important milestone.Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com8tag:blogger.com,1999:blog-6028511439618144652.post-48424384646838175302008-01-08T08:43:00.000-08:002008-01-08T08:56:37.450-08:00Not DeadWell, unfortuntaly, I don't have much to say, today. I just felt like I should post and let you know that neither the project or myself are dead. You might say that we both took some time off for the holidays, though.<br /><br />Here's the current status from my point of view. The file I have is now down to 278 strings of storyline left to translate. From what I understand, though, Calden has translated much of these 278 strings already. I've just not seen it. In fact, in his last message to me, he said, "I feel like I finished more than this. The story is done, all the rest is menu dialogue it looks like." ... "I am pretty sure I have one that is basically done, with a few exceptions. Cheers!" <br /><br />So, that's great news. I just have to get that stuff from him and get to work inserting it into the game. Then, there will be some effort that needs to be put in to fix up some loose ends like the low-level stuff I mentioned last time.<br /><br />Oh, and finally, "Neo Geo Pocket Color" JUST pulled ahead of "Nintendo DS" on the poll. It's now 36 to 35. I wonder if someone is stuffing the ballot box. :)<br /><br />Happy New Year!Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com0tag:blogger.com,1999:blog-6028511439618144652.post-7961523716555067432007-12-11T19:12:00.000-08:002007-12-11T19:34:45.886-08:00Nintendo DS Pulls AheadTo tell you the truth, when I put up the current poll, I assumed that everyone would want to play CFC2 English on the Nintendo DS. At the time, I had been putting in some extra work to get CFC2 running faster on the DS. I really did want to see what people thought, but I was also hoping for some validation.<br /><br />It actually took quite a while for the NGPC to drop back to second place. At the time of my writing this, the NDS is only beating the NGPC by 24 votes to 22. That's not much considering how popular the NDS is and how old the NGPC is. I am rather surprised by the percentage of people that want to play this on their NGPC. Yeah, it's probablly skewed a bit by the fact that most of the people that know about this project are NGPC-fanboys, but it's still interesting that NDS didn't come out stronger.<br /><br />I don't have much real news to post. I was out of town for a while, and I haven't had a lot of time to hack on things. I do know that Calden has been translating text still. That's still coming along at a good pace, but I still can't say when it will be completed. Comic-Kaze has gotten back into the project a bit, too. He was one of the original CFC Translation Team members back in the day. He's been working on some graphic hacks. There were some seldom-used menus and such that were never translated. He did a lot of that graphic hacking back when the "WIP" version was released in 2001.<br /><br />There's also another coder working on some low-level stuff. We are getting a nifty intro and some much-needed text output code fixes from him. That doesn't sound like much because I don't care to elaborate much at this point, but it's important to get done.<br /><br />Finally, I wanted to touch on the status of the NGPC flash carts that I had mentioned in an early post. A guy called "Fire" posted a comment asking about them. Well, I tracked down the developer that's working on them and the word is that there's not been any new development on them lately. That's how these things go. I (personally) have had the knowledge and understanding of the NGPC required to create these carts for quite some time, but I don't have the proper tools and hardware design skills to actually make them. That's why I've tried to get others to take on the project, but it always seems to fade away after a while.<br /><br />Anyway, thanks for taking the time to write the comment and question, Fire. I'm glad you're FIREd up about the project. Unfortunately, at this moment, it's not looking like much of a Christmas present. Maybe you have a birthday early in the year, because it's just a bit odd for me to offer it to you as a Valentine gift.Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com4tag:blogger.com,1999:blog-6028511439618144652.post-8665878991728039892007-11-21T07:29:00.000-08:002007-11-21T07:42:55.535-08:00Welcome Insert Credit ReadersWell, I just noticed (thanks to some new reader comments) that Brandon at InsertCredit.com posted an article about this blog. Thanks Brandon!<br /><br /><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGmmPsE5u1zzR7UPDeEzyq5ll1Ys7SI6vaF2gxfbOQmfV2YUkRZUqWpUN4TeUFzYi0V2hgUjaJtgkWaIo9nEzBIh1MPdzcM4xeA24eQqrWSoGtQIotRs8lGLoiifw5YF_-EZdcAhT0Gmnz/s1600-h/LostChurch.jpg"><img style="float:left; margin:0 10px 10px 0;cursor:pointer; cursor:hand;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiGmmPsE5u1zzR7UPDeEzyq5ll1Ys7SI6vaF2gxfbOQmfV2YUkRZUqWpUN4TeUFzYi0V2hgUjaJtgkWaIo9nEzBIh1MPdzcM4xeA24eQqrWSoGtQIotRs8lGLoiifw5YF_-EZdcAhT0Gmnz/s400/LostChurch.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5135318324185039986" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7j1IyQhza14JEG9KsWxY5wTNlQ2cnuewQNw_jAJG5fWHJoz5jymZED28d1aCSBpvKU7lBXqwJOZfa8MsXVjwNlLcOUvg3E0DYy5IbaQZRjmxTYx11l7n94LCytPXXkVWibi_qoGe45_rx/s1600-h/RoosterChurch.jpg"><img style="float:right; margin:0 0 10px 10px;cursor:pointer; cursor:hand;" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg7j1IyQhza14JEG9KsWxY5wTNlQ2cnuewQNw_jAJG5fWHJoz5jymZED28d1aCSBpvKU7lBXqwJOZfa8MsXVjwNlLcOUvg3E0DYy5IbaQZRjmxTYx11l7n94LCytPXXkVWibi_qoGe45_rx/s400/RoosterChurch.jpg" border="0" alt=""id="BLOGGER_PHOTO_ID_5135318474508895362" /></a><br /><strong>Announcement: Lost Church officially renamed Rooster Church</strong><br />Calden, the translator, has notified me that the church in CFC2 is actually called "Rooster Church." While this seems a bit odd, it's not much more odd than it being "Lost." I mean, it's right there on the East side of town. You can't miss it. I can only assume that "Rooster" is some insider reference to something Capcom, maybe? If you know or have any ideas, why don't you leave a comment to let us know. Oh, and if you want to see the original Japanese screenshot, you can see <a href="http://www.personal.triticom.com/~erm/www.neogeo.co.jp/svc-2/archive/event.gif">a picture of the church from the official www.neogeo.co.jp site</a>.Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com6tag:blogger.com,1999:blog-6028511439618144652.post-33264578701078866422007-11-14T11:47:00.000-08:002007-11-14T12:50:55.779-08:002 Weeks, 250 StringsWell, there are approximately 535 strings of storyline left to translate. This means that, in about 2 weeks, the translator has knocked out about 250 strings. That's great progress, and if we can keep up that pace, it might be done by Christmas time. There's no deadline or release date set, but that might be a nice goal for another test release.<br /><br />This progress is great, but we're running out of room in the game for all the English letters, because the English takes up more space than the Japanese. At the moment, it looks like the origin/flavoring text that shows up (as the second page) on the cards might get axed to make some more room. This text is often a quote from the card's character or some tidbit about the character. I think it's nice stuff to have around, but it's not an essential part of the game. It's removal will create needed space, and it will also mean that there's less text that needs translating. If you have a strong reaction to the removal of this, let me know.<br /><br />We're getting low on topics to blog about. We need some more comments and questions so that we know what interests you and can have something new to blab on about.Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com12tag:blogger.com,1999:blog-6028511439618144652.post-39515494496393648272007-11-09T11:40:00.000-08:002022-07-21T08:41:18.124-07:00Introducing the Stars of CFC2<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2iHaJ9eVWJhXC6pXg9SxCSLmrDXrbCFT37AwM1XuNgGqqtDU9lNETz2qzPJmggcwf21xcGonxo5_FWHxsMUi8NzDZrFqvyzfatb_V4vBsP-PK_38mEFV7a1vjGoq8hq_glVj-daIH58r8/s1600-h/AllCharactersWithNames.jpg"><img alt="" border="0" id="BLOGGER_PHOTO_ID_5130927920937290770" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEg2iHaJ9eVWJhXC6pXg9SxCSLmrDXrbCFT37AwM1XuNgGqqtDU9lNETz2qzPJmggcwf21xcGonxo5_FWHxsMUi8NzDZrFqvyzfatb_V4vBsP-PK_38mEFV7a1vjGoq8hq_glVj-daIH58r8/s400/AllCharactersWithNames.jpg" style="cursor: hand; float: right; margin: 0px 0px 10px 10px;" /></a>
This is another real quick update. I wanted to upload this picture of the characters in the game. They can also be found (with Japanese descriptions) on <a href="https://neogeo.freeplaytech.com/svc-2/index.htm">the original CFC2 page archived from the old www.neogeo.co.jp site</a>.
This isn't really translation news, but it might help pique some interest and it helps us keep track of the characters.
If you click on the image, you should get a larger (higher quality) view of it.Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com1tag:blogger.com,1999:blog-6028511439618144652.post-33839431078018080612007-11-07T15:16:00.000-08:002007-11-07T15:23:03.021-08:00Teaser Video<p align="center"><iframe allowfullscreen='allowfullscreen' webkitallowfullscreen='webkitallowfullscreen' mozallowfullscreen='mozallowfullscreen' width='320' height='266' src='https://www.blogger.com/video.g?token=AD6v5dw57_k_GpnNbgl9tG_cGLWIjz31nybYVly7LEp9upgw7KI3kAVCiV0XJ42luRQ-9zgT9itW_OFjZibYnLPJjQ' class='b-hbp-video b-uploaded' frameborder='0'></iframe></p>I don't really have time to describe this, but it doesn't need much explanation. It's just a quick video I made of the current build of CFC2 English. If you care, I made it with <a href="http://www.growlersoftware.com/">Growler Guncam</a>. I know the guy that makes the software, so I figured I ought to try it out. It's very slick. My tiny video doesn't do it justice.Flavorhttp://www.blogger.com/profile/05320497671312635730noreply@blogger.com1