After vacation, I actually got something accomplished. When I announced that we reached the end of the storyline translation, I hadn't realized that this finally pushed us over the edge of available space for text in the game. Well, it filled the current buffer, anyway. I came up with a way to start using another unused area in the game to store the rest of the game text. It seems to work fine, now. It even looks like we will have enough room for the "origin text" to be included in the game. This, of course, is good, but it means more translating.
I have yet to decide what we will do with this origin text. My inclination at this point is to leave it out of the initial release and then see if someone wants to volunteer to translate it. Maybe Calden (our current translator) would want to do it, but so far it's not part of what he agreed to help with. If anyone else would like to try translating it, please go ahead and volunteer. Leave a comment and I'll let you know how you can help.
So, we're back at it and I feel like we're on the home stretch, now. There isn't much text left to worry about, and there are some bugs to fix up. I'll see if I can get a new video posted sometime soon. (EDIT: Soon = Now See video below)
CFC2 English on Nintendo DS Lite